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  #11  
Old January 18th, 2009, 12:58 PM
pilotbob pilotbob is offline
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So, can the XBox 360 be used as a boxee extender? Has anyone done it. I know this is possible since the MediaMall playon server does it. I would prefer to use boxee on my Mac for free than having to pay the $30 for PlayOn. Yes, I am a cheapskate.

BOb
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  #12  
Old January 18th, 2009, 01:50 PM
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Originally Posted by pilotbob View Post
So, can the XBox 360 be used as a boxee extender? Has anyone done it. I know this is possible since the MediaMall playon server does it. I would prefer to use boxee on my Mac for free than having to pay the $30 for PlayOn. Yes, I am a cheapskate.

BOb
boxee doesn't serve the content you would want to stream... playon rips the file out of the flash stream, boxee does no such thing. boxee plays the flash video in the native flash player as provided by the content provider (ie: hulu).
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  #13  
Old May 27th, 2009, 05:08 PM
lipids lipids is offline
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Originally Posted by agentlame View Post
personally, i doubt it... xbmc would need to be ported first... and that seems to be going nowhere.

here is the official discussion: http://forum.boxee.tv/showthread.php?t=206

as for flash and silverlight... well, i'm sure that will never happen.
Flash already works on PPC and I am fairly certain Silverlight can work on a PPC, just that the installer does a cpu check and will not install on a PPC.
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  #14  
Old May 28th, 2009, 09:57 AM
ferko ferko is offline
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i run debian PPC on my wii, as for flash and silverlight i dont know. we dont have kernel drivers for the wii wifi card yet. a new kernel just came out that supposivly supports using the wii graphics chip. just hope the wii-linux community can get on working that in.
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  #15  
Old December 11th, 2009, 11:02 AM
stephenjosephbishop stephenjosephbishop is offline
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Default swell news.

Not to resurrect a dead thread but i thought i should just mention. They got XBMC working on the 360 inside ubuntu. no sound or video acceleration from what i understand but this was at least a month ago. Personally im excited and plan on trying to run XBMC,Boxee,or Mythbuntu on my 360. But i was curious, why does it matter what architecture your running on if your OS understands? Does the program really have to be ported/coded? Ive written a few super basic programs in C++ but they were all for windows based x86, so i dont claim to have a clue. but i thought the complier handled most of the grunt work when it comes to architecture. or am i just WAY off here?
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  #16  
Old December 11th, 2009, 11:09 AM
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Originally Posted by stephenjosephbishop View Post
Not to resurrect a dead thread but i thought i should just mention. They got XBMC working on the 360 inside ubuntu. no sound or video acceleration from what i understand but this was at least a month ago. Personally im excited and plan on trying to run XBMC,Boxee,or Mythbuntu on my 360. But i was curious, why does it matter what architecture your running on if your OS understands? Does the program really have to be ported/coded? Ive written a few super basic programs in C++ but they were all for windows based x86, so i dont claim to have a clue. but i thought the complier handled most of the grunt work when it comes to architecture. or am i just WAY off here?
Even if Boxee were ported to PPC, there is still no Flash for PPC on Linux. Which eliminates 90% of Boxee's legal content.

I think for people that want a full media center on their 360, XBMC is the best bet.
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i run boxee 0.9.20 on: ubuntu 9.10, windows xp sp3 (virtual machine), windows 7 and a neuros link hacked to all hell.

what super powers does a 'super mod' have? the 'super ban'... that, and laser vision.
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  #17  
Old December 11th, 2009, 11:26 AM
stephenjosephbishop stephenjosephbishop is offline
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Im not going to argue XBMC is Great, however im going to give mythbuntu a run. from what i just looked up it runs fine on PPC. So im going to just give that a shot, who knows i might even get a TV tuner to work on. Xbox 360 PVR edition, sounds pretty sweet to me. however i do have a little question. why wouldnt the 360 get flash if its been ported over to the classic Xbox? Well on xDSL they say it has full flash support. who knows maybe you could just emulate a origonal xbox environment and run boxee inside/on xdsl with its flash; strip off the fat and go from there. but this is hypothetical.
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  #18  
Old December 11th, 2009, 12:06 PM
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Originally Posted by stephenjosephbishop View Post
why wouldnt the 360 get flash if its been ported over to the classic Xbox? Well on xDSL they say it has full flash support.
The original Xbox was a PIII (x86). There is a build of Flash for x86 in Linux. Remember, LINUX is the key here.

There is NOT a PPC build of Flash for Linux. Also, Adobe has stated there will NOT be one.
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i run boxee 0.9.20 on: ubuntu 9.10, windows xp sp3 (virtual machine), windows 7 and a neuros link hacked to all hell.

what super powers does a 'super mod' have? the 'super ban'... that, and laser vision.
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  #19  
Old December 11th, 2009, 12:14 PM
stephenjosephbishop stephenjosephbishop is offline
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Yes I understand that. What I am suggesting is emulating the original xbox environment (considering games do it anyway,halo2 on xbox 360,ect) and use that as the bases, after all how much can boxee really require anyway? I mean you got 512MB ram and a quad core 3.2 CPU, surely it could emulate the original specs and then some. Then simply use xDSL as the plat form to use boxee, or use Xdebian or Xubuntu. They all run well enough and Flash is fully operation on them. although i dont know if there is a silver-light supplement, never had any need personally. But if theres one thing ive learned in my years of playing around with modded hardware (most notably Micro$ofts) emulation can do wonders.

Oh and i would like to add, the Classic Xbox didnt have a PIII, it had a PIII Like CPU. very very close but they made a few modifications. Thats why you cant just take win 2000 or 98 and install them off the CD. although you could run it inside a Linux Distro, or hack them and run them From what I remember the xbox CPU is around 700-800MHz (too lazy to look it up), so a 3.2GHz tri-core PPC should be able to emulate it. of course the Xbox 360 isnt a true PPC (once again its PPC "like"). lol they make just enough changes to make things a bit tricky, but never enough to stop us
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Last edited by stephenjosephbishop; December 11th, 2009 at 12:22 PM.
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  #20  
Old December 14th, 2009, 01:25 AM
frankboxeetv frankboxeetv is offline
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Quote:
Originally Posted by stephenjosephbishop View Post
But if theres one thing ive learned in my years of playing around with modded hardware (most notably Micro$ofts) emulation can do wonders.
If you want to run homebrew on your XBox 360, the Xbox software has to be older than the Aug 11th 2009 release. If you updated since then it's too late.
http://www.free60.org/Main_Page

Even if your firmware is old enough, I don't know what would be the next step. I waited for the free60 project to release something for 2 months and then gave up.

Quote:
lol they make just enough changes to make things a bit tricky, but never enough to stop us
The fact that there is no widespread use of homebrew leads me to believe that thing are more than a bit tricky. In five years only the King Kong exploit was released to run homebrew. The exploit that the free60 project is using is also directly related to the King Kong exploit. Microsoft track record keeping control over the Xbox 360 is very good. (I mean keeping homebrew out)

The original XBox was basically a Microsoft-subsidized PC. Nowadays HTPC or media extenders are common and much cheaper than they used to be.
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